Bezel Dimensions [Point
(4)] |
Example:
<============ 883 pixels ===============>
(1)-------------------------------------(2) ^
| ^ | |
| 26 pixels | |
| v | |
| (5)-----------------------(6) | |
| | | | |
| | | | |
| | | | |
|<---->| | | |
| 97 | Game screen | | 768
|pixels| 700 x 500 | | pixels
| | |<---->| |
| | | 86 | |
| | |pixels| |
| | | | |
| | | | |
| (7)-----------------------(8) | |
| ^ | |
| 42 pixels | |
| v | |
(3)-------------------------------------(4) v
(1) is at (0,0) (5) is at (97,26)
(2) is at (883,0) (6) is at (797,26)
(3) is at (0,768) (7) is at (97,526)
(4) is at (883,768) (8) is at (797,526)
position: -0.1386,-0.0520,1.1229,1.4840
|
note for french users: vous aurez
le résultat sous cette forme -> -0,1386,-0,0520,1,1229,1,4840
(virugles à la place des points), par conséquent, il faudra
remplacer les virgules des décimales par des points (pas celles
servants de séparateurs ;)) |